Foster Center for Student Innovation

  • Innovative Classrooms

    Innovative Classrooms

  • Private Work Areas

    Private Work Areas

  • Tisici Technologies

    Tisici Technologies

  • Fail Fast. Fail Cheap.

    Fail Fast. Fail Cheap.

  • Creative Problem Solving

    Creative Problem Solving

  • Creative Workspaces

    Creative Workspaces

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Students

INV 392: COMMERCIALIZE: INNOVATION ENGINEERING III

Formerly: INV 292: Making your idea real

Credit hours: 3

Gen Ed credits: Social Contexts & Institutions

Prerequisites: INV 180 and INV 282 OR permission

How do you turn an idea into a prototype? What tests reveal whether it works? Students work with real product and service ideas and create working prototypes to find the flaws of a design quickly and inexpensively. Topics include application of the scientific method to the prototyping process, sales forecasting, open-source technology, patent searching, provisional patent writing, and some elements of market research and funding.